🗊Презентация Sequential games. Empirical evidence and bargaining. (Lecture 5)

Категория: Математика
Нажмите для полного просмотра!
Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №1Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №2Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №3Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №4Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №5Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №6Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №7Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №8Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №9Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №10Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №11Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №12Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №13Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №14Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №15Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №16Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №17Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №18Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №19Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №20Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №21Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №22Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №23Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №24Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №25Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №26Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №27Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №28Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №29Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №30Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №31Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №32Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №33Sequential games. Empirical evidence and bargaining. (Lecture 5), слайд №34

Содержание

Вы можете ознакомиться и скачать презентацию на тему Sequential games. Empirical evidence and bargaining. (Lecture 5). Доклад-сообщение содержит 34 слайдов. Презентации для любого класса можно скачать бесплатно. Если материал и наш сайт презентаций Mypresentation Вам понравились – поделитесь им с друзьями с помощью социальных кнопок и добавьте в закладки в своем браузере.

Слайды и текст этой презентации


Слайд 1





LECTURE 5
SEQUENTIAL GAMES: 
EMPIRICAL EVIDENCE 
AND BARGAINING
Описание слайда:
LECTURE 5 SEQUENTIAL GAMES: EMPIRICAL EVIDENCE AND BARGAINING

Слайд 2





Introduction
Sequential games require players to look forward and reason backward  SPE
Order of play matters.
First-mover advantage: Stackelberg game, Entry game.
Strategic moves may be used to obtain an advantageous position  credibility problem
Outline:
Empirical evidence on how individuals play sequential games
Application to bargaining
Описание слайда:
Introduction Sequential games require players to look forward and reason backward  SPE Order of play matters. First-mover advantage: Stackelberg game, Entry game. Strategic moves may be used to obtain an advantageous position  credibility problem Outline: Empirical evidence on how individuals play sequential games Application to bargaining

Слайд 3





Game complexity
Games differ with respect to their complexity 
very simple: Stackelberg.
moderately complex: connect four
very complex: chess
Chess
problem with backward induction: game tree way too large, even for computers.
first two moves: 20×20 
= 400 possible games.
Описание слайда:
Game complexity Games differ with respect to their complexity very simple: Stackelberg. moderately complex: connect four very complex: chess Chess problem with backward induction: game tree way too large, even for computers. first two moves: 20×20 = 400 possible games.

Слайд 4





Game complexity
Number of board positions in Chess: 
	app.         = 10,000,000,000,000,000,000,000,000,000,000,000,000,000000,000,000
Sequential games can be incredibly complex, and backward induction may not be feasible
What about less complex games?
do players use backward induction?
if not, what rules do they use?
Описание слайда:
Game complexity Number of board positions in Chess: app. = 10,000,000,000,000,000,000,000,000,000,000,000,000,000000,000,000 Sequential games can be incredibly complex, and backward induction may not be feasible What about less complex games? do players use backward induction? if not, what rules do they use?

Слайд 5





Centipede game
Each node a player can take (T) or pass (P)
Pass: let the other player move, the pie gets bigger
Take: take 80% of the growing pie
SPE: Using rollback: Player 1 chooses T in the last period... player 1 plays T in period 1
Описание слайда:
Centipede game Each node a player can take (T) or pass (P) Pass: let the other player move, the pie gets bigger Take: take 80% of the growing pie SPE: Using rollback: Player 1 chooses T in the last period... player 1 plays T in period 1

Слайд 6





Centipede game
In a six-move centipede game played with students, economist McKelvey found that:
0% choose take at the first node  (theory predicts 100%)
6% choose take at the second node
18% choose take at the third node
43% choose take at the fourth node
75% choose take at the fifth node
Players rarely take in early nodes, and the likelihood of Take increases at each node
SPE is inconsistent with the way people behave in (complicated) games.
Описание слайда:
Centipede game In a six-move centipede game played with students, economist McKelvey found that: 0% choose take at the first node (theory predicts 100%) 6% choose take at the second node 18% choose take at the third node 43% choose take at the fourth node 75% choose take at the fifth node Players rarely take in early nodes, and the likelihood of Take increases at each node SPE is inconsistent with the way people behave in (complicated) games.

Слайд 7





Centipede game
What does it tell us about players’ rationality?
Limited ability to use rollback over many steps
People only think a few steps ahead  not fully rational!
Explains why Probability(Take) increases as the end of the game approaches.
Alternatively, players may be rational and believe that the other players are not rational
If a player believes that the other player will choose “Pass”, it is his best interest to also choose “Pass” this period.
Maybe players have developed a mutual understanding that neither of them will choose Take too soon.
Описание слайда:
Centipede game What does it tell us about players’ rationality? Limited ability to use rollback over many steps People only think a few steps ahead  not fully rational! Explains why Probability(Take) increases as the end of the game approaches. Alternatively, players may be rational and believe that the other players are not rational If a player believes that the other player will choose “Pass”, it is his best interest to also choose “Pass” this period. Maybe players have developed a mutual understanding that neither of them will choose Take too soon.

Слайд 8





Centipede game
Discussion
Players use rules of thumb that work well in certain situations.
I pass as long as the other player passes. As we get close the end of the game, I may choose Take.
This rule of thumb contributes to higher payoffs
Backward induction is used to some extent, but not to the extent predicted by game theory.
Описание слайда:
Centipede game Discussion Players use rules of thumb that work well in certain situations. I pass as long as the other player passes. As we get close the end of the game, I may choose Take. This rule of thumb contributes to higher payoffs Backward induction is used to some extent, but not to the extent predicted by game theory.

Слайд 9





BARGAINING GAMES


An Application of Sequential Move Games
Описание слайда:
BARGAINING GAMES An Application of Sequential Move Games

Слайд 10





What is bargaining?
Economic markets
Many buyers & many sellers	 traditional market
Many buyers & one seller	 auction
One buyer & one seller 		 bargaining
Bargaining problems arise when the size of the market is small. There are no obvious price standards because the good is unique.
Foundations of bargaining theory: John NASH: The bargaining problem. Econometrica, 1950.
Описание слайда:
What is bargaining? Economic markets Many buyers & many sellers  traditional market Many buyers & one seller  auction One buyer & one seller  bargaining Bargaining problems arise when the size of the market is small. There are no obvious price standards because the good is unique. Foundations of bargaining theory: John NASH: The bargaining problem. Econometrica, 1950.

Слайд 11





What is bargaining?
A seller and a buyer bargain over 
the price of a house 
Labor unions and manager 
bargain over wages
Описание слайда:
What is bargaining? A seller and a buyer bargain over the price of a house Labor unions and manager bargain over wages

Слайд 12





What is bargaining?
The “Bargaining Problem” arises in economic situations where there are gains from trade
The problem is how to divide the gains (or surplus) generated from trade.
E.g. the buyer values the good higher than the seller.
The gains from trade are represented by a sum of money, v, that is “on the table.”
Players move sequentially, making alternating offers.
Описание слайда:
What is bargaining? The “Bargaining Problem” arises in economic situations where there are gains from trade The problem is how to divide the gains (or surplus) generated from trade. E.g. the buyer values the good higher than the seller. The gains from trade are represented by a sum of money, v, that is “on the table.” Players move sequentially, making alternating offers.

Слайд 13





Ultimatum games
2 players. Divide a sum of money of v=1.
Player 1 proposes a division. 
      for player 1 and      for player 2, such that x+y=1.
Player 2: accept or reject Player 1’s proposal.
If Player 2 accepts, the proposal is implemented. If he rejects, both receive 0.
Описание слайда:
Ultimatum games 2 players. Divide a sum of money of v=1. Player 1 proposes a division. for player 1 and for player 2, such that x+y=1. Player 2: accept or reject Player 1’s proposal. If Player 2 accepts, the proposal is implemented. If he rejects, both receive 0.

Слайд 14





Ultimatum games
Backward induction 
Player 2 receives 0 if he rejects.
Player 2 will accept any amount y>0
Player 1 will keep “almost all”, and player 2 accepts the offer. SPE: x=1; y=0. (first-mover advantage)
Second-hand car example
Buyer is willing to pay up to $10,500.
Seller will not sell for less than $10,000. (v=$500)
The seller knows the buyer will accept any price p<$10,500.
The seller maximizes his gain by proposing a price just below $10,500 (say, $10,499). His gain from trade is almost $500.
Описание слайда:
Ultimatum games Backward induction Player 2 receives 0 if he rejects. Player 2 will accept any amount y>0 Player 1 will keep “almost all”, and player 2 accepts the offer. SPE: x=1; y=0. (first-mover advantage) Second-hand car example Buyer is willing to pay up to $10,500. Seller will not sell for less than $10,000. (v=$500) The seller knows the buyer will accept any price p<$10,500. The seller maximizes his gain by proposing a price just below $10,500 (say, $10,499). His gain from trade is almost $500.

Слайд 15





Alternating Offers (2 rounds)
Take-it-or-leave-it games are too trivial; there is no back-and-forth bargaining..
If the offer is rejected, is it really believable that both players walk away? Or do they continue bargaining?  
Suppose that if Player 2 rejects the offer, he can make a counteroffer. If Player 1 rejects the counteroffer, both get 0.
Описание слайда:
Alternating Offers (2 rounds) Take-it-or-leave-it games are too trivial; there is no back-and-forth bargaining.. If the offer is rejected, is it really believable that both players walk away? Or do they continue bargaining? Suppose that if Player 2 rejects the offer, he can make a counteroffer. If Player 1 rejects the counteroffer, both get 0.

Слайд 16





Alternating Offers (2 rounds)
Reasoning backwards:
Player 1 will accept any positive counteroffer from player 2. 
Player 2 will then propose to keep “almost all”.
Player 1 is in no position to make an offer that player 2 will accept, unless he proposes player 2 to keep almost all.
SPE: Player 2 gains (almost) the whole surplus.
Lesson: Put yourself into a position to make a take-it-
or leave-it offer. (last-mover advantage)
Описание слайда:
Alternating Offers (2 rounds) Reasoning backwards: Player 1 will accept any positive counteroffer from player 2. Player 2 will then propose to keep “almost all”. Player 1 is in no position to make an offer that player 2 will accept, unless he proposes player 2 to keep almost all. SPE: Player 2 gains (almost) the whole surplus. Lesson: Put yourself into a position to make a take-it- or leave-it offer. (last-mover advantage)

Слайд 17





When does it end??
Alternating offers bargaining games could continue indefinitely. In reality they do not.
The gains from trade diminish in value over time, and may disappear. – e.g. Labor negotiations – 
Later agreements come at a price of strikes, work stoppages.
The players are impatient (time is money!). 
If time has value, both parties would prefer to come to an agreement today rather than tomorrow.
Описание слайда:
When does it end?? Alternating offers bargaining games could continue indefinitely. In reality they do not. The gains from trade diminish in value over time, and may disappear. – e.g. Labor negotiations – Later agreements come at a price of strikes, work stoppages. The players are impatient (time is money!). If time has value, both parties would prefer to come to an agreement today rather than tomorrow.

Слайд 18





Impatience
Suppose players value $1 now as equivalent to $1(1+r) one round later. 
Discount factor is δ =1/(1+r). Indeed $1/(1+r) now= $1 later, or $δ now = $1 later.
If r is high, then δ is low: players discount future money amounts heavily, and are therefore very impatient.
E.g. r=0.6  δ =0.62 
If r is low, then δ is high; players regard future money almost the same as current amounts of money and are more patient.
E.g r=0.05  δ =0.95
Описание слайда:
Impatience Suppose players value $1 now as equivalent to $1(1+r) one round later. Discount factor is δ =1/(1+r). Indeed $1/(1+r) now= $1 later, or $δ now = $1 later. If r is high, then δ is low: players discount future money amounts heavily, and are therefore very impatient. E.g. r=0.6  δ =0.62 If r is low, then δ is high; players regard future money almost the same as current amounts of money and are more patient. E.g r=0.05  δ =0.95

Слайд 19





Impatience
Game representation:
Описание слайда:
Impatience Game representation:

Слайд 20





Alternating offers (2 rounds) with impatience
In round 2, only  remains. 
Player 2 proposes to split  as {0, } and player 1 accepts. Player 2 obtains everything: .
In round 1, players offers just enough for player 2 to accept:
Player 1 offers , and keeps 1-.
Thus, player 1 proposes {x, y} = {1-, }, which is accepted.
Описание слайда:
Alternating offers (2 rounds) with impatience In round 2, only  remains. Player 2 proposes to split  as {0, } and player 1 accepts. Player 2 obtains everything: . In round 1, players offers just enough for player 2 to accept: Player 1 offers , and keeps 1-. Thus, player 1 proposes {x, y} = {1-, }, which is accepted.

Слайд 21





First- or second-mover advantage?
Are you better off being the first to make an offer, or the second? It depends on , ( between 0 and 1).
 If =0.8   
SPE: {1-, }= {0.2, 0.8}.  second-mover advantage 
When players are slightly impatient, the second-mover is better off. Low cost for player 2 of rejecting the first offer.
If =0.2   
SPE: {1-, }= {0.8, 0.2}.  first-mover advantage 
When players are very impatient, the first-mover is better off. High cost of rejecting the first offer.
Описание слайда:
First- or second-mover advantage? Are you better off being the first to make an offer, or the second? It depends on , ( between 0 and 1). If =0.8 SPE: {1-, }= {0.2, 0.8}.  second-mover advantage When players are slightly impatient, the second-mover is better off. Low cost for player 2 of rejecting the first offer. If =0.2 SPE: {1-, }= {0.8, 0.2}.  first-mover advantage When players are very impatient, the first-mover is better off. High cost of rejecting the first offer.

Слайд 22





Example: Bargaining 
over a House
δ =0.8
There are two rounds of bargaining. 
The Seller has to sell by a certain date  
The Buyer has to start a new job and needs a house.
The buyer makes a proposal first.
Equilibrium: {1-, }= {0.2, 0.8}  $8,000 for the seller; $2,000 for the buyer.
The sale price of the house is $150,000+$8,000=$158,000.
Описание слайда:
Example: Bargaining over a House δ =0.8 There are two rounds of bargaining. The Seller has to sell by a certain date The Buyer has to start a new job and needs a house. The buyer makes a proposal first. Equilibrium: {1-, }= {0.2, 0.8}  $8,000 for the seller; $2,000 for the buyer. The sale price of the house is $150,000+$8,000=$158,000.

Слайд 23





Don’t Waste
In reality, bargaining sometimes drags on. Why doesn’t this always happen?
Reputation building: Showing toughness can help in future bargaining situations.
Lack of information: Seller overestimates the buyer’s willingness to pay.
Описание слайда:
Don’t Waste In reality, bargaining sometimes drags on. Why doesn’t this always happen? Reputation building: Showing toughness can help in future bargaining situations. Lack of information: Seller overestimates the buyer’s willingness to pay.

Слайд 24





Infinitely Repeated Analysis
What if the game is repeated infinitely and players are impatient? No limit to the number of counteroffers. 
To solve, note that: If player 1 offer is rejected, player 2 will be in the same position player 1 faced.
Описание слайда:
Infinitely Repeated Analysis What if the game is repeated infinitely and players are impatient? No limit to the number of counteroffers. To solve, note that: If player 1 offer is rejected, player 2 will be in the same position player 1 faced.

Слайд 25





Infinitely Repeated Analysis
Player 1 knows that player 2 can get share x in round 2.
Thus player 1 must offer δx for player 2 to accept it. (δx today is equivalent to x tomorrow)
Player 1 is left with 1- δx. 
But since the game is the same each round, if player 2 can get x next round, player 1 can also get x this round.
Thus, x= 1- δx, or:
Описание слайда:
Infinitely Repeated Analysis Player 1 knows that player 2 can get share x in round 2. Thus player 1 must offer δx for player 2 to accept it. (δx today is equivalent to x tomorrow) Player 1 is left with 1- δx. But since the game is the same each round, if player 2 can get x next round, player 1 can also get x this round. Thus, x= 1- δx, or:

Слайд 26





Infinitely Repeated Analysis
In our example of bargaining over a house, the buyer was the first to make an offer:
The buyer keeps 56% of the surplus; the seller gets 44%
The price of the house is $154,440
$150,000+0.44*10,000
Описание слайда:
Infinitely Repeated Analysis In our example of bargaining over a house, the buyer was the first to make an offer: The buyer keeps 56% of the surplus; the seller gets 44% The price of the house is $154,440 $150,000+0.44*10,000

Слайд 27





Unequal Discount Factors
Now suppose that the two players are not equally impatient, i.e.
For instance, δ is 0.9 for player 1; and 0.95 for player 2.
Denote by x the amount that player 1 gets when he starts the process, and y the amount that player 2 gets when he starts the process.
Player 1 knows that he must give        to player 2. 
Thus, player 1 gets 
Similarly, when player 2 starts the process, we must offer       , and keeps
Описание слайда:
Unequal Discount Factors Now suppose that the two players are not equally impatient, i.e. For instance, δ is 0.9 for player 1; and 0.95 for player 2. Denote by x the amount that player 1 gets when he starts the process, and y the amount that player 2 gets when he starts the process. Player 1 knows that he must give to player 2. Thus, player 1 gets Similarly, when player 2 starts the process, we must offer , and keeps

Слайд 28





Unequal Discount Factors
By substitution player 1 keeps:
...and offers
The more impatient is a player, the less he receives in equilibrium...
First-/second-mover advantage depends on the relative levels of impatience.
Описание слайда:
Unequal Discount Factors By substitution player 1 keeps: ...and offers The more impatient is a player, the less he receives in equilibrium... First-/second-mover advantage depends on the relative levels of impatience.

Слайд 29





Unequal Discount Factors
In the Dixit and Skeath textbook (pp.710-711):
It follows that:
Описание слайда:
Unequal Discount Factors In the Dixit and Skeath textbook (pp.710-711): It follows that:

Слайд 30





Outside options
In some situations, a bargaining party has the option of breaking off negotiations
A buyer negotiating with a seller may decide to start bargaining with another seller
A firm negotiating with a union may have the option of closing down and selling its assets
The outside options are called the BATNAs (best alternative to a negotiated agreement)
BATNAs show what players would get if bargaining fails.
The higher is a player’s outside option, the more he can claim. (“bargaining power”)
Описание слайда:
Outside options In some situations, a bargaining party has the option of breaking off negotiations A buyer negotiating with a seller may decide to start bargaining with another seller A firm negotiating with a union may have the option of closing down and selling its assets The outside options are called the BATNAs (best alternative to a negotiated agreement) BATNAs show what players would get if bargaining fails. The higher is a player’s outside option, the more he can claim. (“bargaining power”)

Слайд 31





Outside options
Strategic moves to manipulate BATNAs
A player can try to improve his BATNA to be stronger in the bargaining.
For instance, before asking for a raise, try to get an offer from another employer. Your BATNA is higher, and your employer may not be in a position to refuse.
A player can also try to reduce the BATNA of the other player.
If you want to ask for a raise, make yourself indispensable. The employer would lose if you leave.
A final option is to lower both players’ BATNAs, but decrease it more for the other player.
“This will hurt you more than it hurts me”.
Описание слайда:
Outside options Strategic moves to manipulate BATNAs A player can try to improve his BATNA to be stronger in the bargaining. For instance, before asking for a raise, try to get an offer from another employer. Your BATNA is higher, and your employer may not be in a position to refuse. A player can also try to reduce the BATNA of the other player. If you want to ask for a raise, make yourself indispensable. The employer would lose if you leave. A final option is to lower both players’ BATNAs, but decrease it more for the other player. “This will hurt you more than it hurts me”.

Слайд 32





Practical Lessons I
In reality, bargainers do not know one another’s levels of patience or BATNAs, but may try to guess these values.
Signal that you are patient, even if you are not. For example, do not respond with counteroffers right away. Act unconcerned that time is passing. Have a “poker face.”
Remember that the bargaining model indicates that the more patient player gets the higher fraction of the amount that is on the table.
Описание слайда:
Practical Lessons I In reality, bargainers do not know one another’s levels of patience or BATNAs, but may try to guess these values. Signal that you are patient, even if you are not. For example, do not respond with counteroffers right away. Act unconcerned that time is passing. Have a “poker face.” Remember that the bargaining model indicates that the more patient player gets the higher fraction of the amount that is on the table.

Слайд 33





Practical Lessons II
How to find out the other player BATNA and level of impatience?
Suppose you consider buying a house.
Is the house on the market for a long time? 			 low BATNA for the seller (no one wants to buy).
If the owner moving to another city.			
	 low δ, or highly impatient
Описание слайда:
Practical Lessons II How to find out the other player BATNA and level of impatience? Suppose you consider buying a house. Is the house on the market for a long time?  low BATNA for the seller (no one wants to buy). If the owner moving to another city.  low δ, or highly impatient

Слайд 34





Summary
Bargaining as sequential games. Use rollback to find the SPE.
Split of surplus depends on the number of rounds, and relative patience.
BATNAs affect the outcome
Better have good outside options
Potential for strategic moves to increased your BATNA or perceived patience
Описание слайда:
Summary Bargaining as sequential games. Use rollback to find the SPE. Split of surplus depends on the number of rounds, and relative patience. BATNAs affect the outcome Better have good outside options Potential for strategic moves to increased your BATNA or perceived patience



Похожие презентации
Mypresentation.ru
Загрузить презентацию